Due to the writers strike and the striped down Golden Globe awards, more attention is expected to fall on the Online Machinima Film Festival for 2008 this year.
The finale of the festival will be a live awards ceremony held in the virtual online world of Second Life, at a unique 120 seater theatre above the clouds, created and hosted by avid machinima enthusiast and virtual entreprineur and architect HatHead Rickenbacker. Viewers from all over the world will be able to participate from the comfort of their desks, as well as watch the winning films and share in the glory of the winners. Second Life is a 3D virtual world entirely created by its residents. It's free to start a basic account. For more information on the awards ceremony or need advice on getting started with Send Life, please contact Stormy Harker or HatHead Rickenbacker or email
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At this stage of the process what we need you the machinima viewers to do is vote for the nominated movies listed below on the next page. You will see the ten categories for Best Film, Best Series, Best Drama etc etc. If you follow the links provided with-in those links either to view the films or to simply vote if you have seen the movies already. I would ask you to give each of the movies a viewing before your votes. We have until the 29th of Feb to vote. Remember you will have to register at the Online Machinima Festival site. (Mprem)Once these movies have been voted on the categories then will go into a short list of three movies. Those movies then move to the Official Judges to view and deliberate on. Winners and awards to be announced in April .. Final date to be selected.
So what movies are you voting on .. Please clic on read more below ..
At the Digital, Life, Design Conference (DLD) in Munich, Electronic Arts Inc., (NASDAQ: ERTS) today unveiled Battlefield Heroes™, an all-new Play 4 free cartoon-style shooter that will bring classic Battlefield gameplay to an all new mass audience. Available for download at www.battlefield-heroes.com this summer, Battlefield Heroes is EA's first title that is offered completely for free, and features a built-in matchmaking system to ensure that players of equal skill are paired together for fair play. Developed by DICE in Stockholm, Battlefield Heroes is leading EA's new web-focused free to download, free to play business model which generates revenue through advertising and micro-transactions. With zero barriers to entry, now anyone can be a hero on the battlefield!
Last year we saw the release of Chase at Fushe , a fast paced and action packed movie made using the Battlefield 2 game engine. In 2008, the thrilling chase continues with Siege in Songhua . Today, I had a chance to speak with Keyelite, the creator of Chase at Fushe and the upcoming sequel.
Canuck: Good morning Keyelite, and welcome to GT. I just watched your trailer for the upcoming release of Siege in Songhua and it looks like it is going to be another exciting movie. Before we get started, could you please introduce yourself to our viewers.
=P=Keyelite: I'm Philip Negroski from Florida
and I am 19 years old. The only background in filmmaking is a short summer
course about it; the rest of my experience comes from learning and
experimenting with video editing programs.
Canuck: We all know about Chase at Fushe, was Chase at Fushe
your first movie?
=P=Keyelite: No, I have done a few Battlefield 2 videos
before Chase at Fushe, such as Assault On Ocel Cekca Keyes and Ambush at
Mashtuur . However, Chase at Fushe was my first major machinima project.
This it the sequel to the the first episode Illegal Danish Super Snacks . The story is about a guild whose sole purpose is the guard a danish, a breakfast pastry. The plot is surrounded by numerous characters and sub-stories, some that seemed disconnected from the original storyline, but added to the fun and variety of the movie. It seemed to follow the same quirky and zany style as Super Snacks, giving the series a unique style of its own. Because of the quirkyness or my lack of knowlege of WoW, I found the story was a bit difficult to follow, but the effects, camera work, music and sound effects make it well worth watching. The production has a certian professional feel to it.
Although I am not a big fan of voice overs, I have to admit these were some of the best I have heard. The original music soundtrack by Clint Hackleman is in a class of its own, simply outstanding. I have even replayed some parts of the movie just to listen to the soundtracks over again.
The overall length of the movie was appropriate. It did not feel like a marathon movie for which I had to set aside time for, nor did it feel like it was over before it started.
Overall a great movie, it is sure to be one of the years most popular, and one everybody should see.
After
two episodes of the epic that originally started as a guild recruitment
video, Falch has done the grulling task of releasing the final third
episode completing the trilogy. Fans of machinima and World of Warcraft
alike have waited for the completion of the epic trilogy. After 1.5
years in the making, Falch has finally brought a masterpiece that truly
shines in the machinima community.
432 HITS Mike Jones is a digital media producer, author, journalist, filmmaker and educator from Sydney, Australia. He has a diverse background across all areas of media production including film, video, photography, music, 3D, compositing and on-line projects.
Episode 3 in the Motion Sketches documentary series is now in the wild. This episode examines sound and the opportunities to embrace sound as part of the writing process.
Cinema is an audio-visual experience and yet so often SOUND is not a part of the process of developing cinema. This episode looks at the importance of sound, writing sound and techniques for making the conception of sound a key part of your production process.
This is part 3 of a three part series. Parts 1 and 2 will play immediately after the conclusion of the above episode. For more lectures and presentations visit his blog here .